Dynamic scalability for next generation gaming infrastructures

Moreno Marzolla, Stefano Ferretti, Gabriele D'Angelo. Dynamic scalability for next generation gaming infrastructures. In Jason Liu, Francesco Quaglia, Stephan Eidenbenz, Stephen Gilmore, editors, 4th International ICST Conference on Simulation Tools and Techniques, SIMUTools '11, Barcelona, Spain, March 22 - 24, 2011. pages 265-272, ICST/ACM, 2011. [doi]

@inproceedings{MarzollaFD11,
  title = {Dynamic scalability for next generation gaming infrastructures},
  author = {Moreno Marzolla and Stefano Ferretti and Gabriele D'Angelo},
  year = {2011},
  url = {http://dl.acm.org/citation.cfm?id=2151102},
  researchr = {https://researchr.org/publication/MarzollaFD11},
  cites = {0},
  citedby = {0},
  pages = {265-272},
  booktitle = {4th International ICST Conference on Simulation Tools and Techniques, SIMUTools '11, Barcelona, Spain, March 22 - 24, 2011},
  editor = {Jason Liu and Francesco Quaglia and Stephan Eidenbenz and Stephen Gilmore},
  publisher = {ICST/ACM},
  isbn = {978-1-936968-00-8},
}