A novel method for adaptive terrain rendering using memory-efficient tessellation codes for virtual globes

Zafar Masood, Jiangbin Zheng, Idrees Ahmad, Muhammad Irfan, Nafees Ahmad. A novel method for adaptive terrain rendering using memory-efficient tessellation codes for virtual globes. J. King Saud Univ. Comput. Inf. Sci., 34(Issue 10, Part B):9393-9408, November 2022. [doi]

@article{MasoodZAIA22,
  title = {A novel method for adaptive terrain rendering using memory-efficient tessellation codes for virtual globes},
  author = {Zafar Masood and Jiangbin Zheng and Idrees Ahmad and Muhammad Irfan and Nafees Ahmad},
  year = {2022},
  month = {November},
  doi = {10.1016/j.jksuci.2022.09.017},
  url = {https://doi.org/10.1016/j.jksuci.2022.09.017},
  researchr = {https://researchr.org/publication/MasoodZAIA22},
  cites = {0},
  citedby = {0},
  journal = {J. King Saud Univ. Comput. Inf. Sci.},
  volume = {34},
  number = {Issue 10, Part B},
  pages = {9393-9408},
}