Michael Mateas, Andrew Stern. Build It to Understand It: Ludology Meets Narratology in Game Design Space. In Digital Games Research Conference 2005, Changing Views: Worlds in Play, June 16-20, 2005, Vancouver, British Columbia, Canada. 2005. [doi]
@inproceedings{MateasS05:0, title = {Build It to Understand It: Ludology Meets Narratology in Game Design Space}, author = {Michael Mateas and Andrew Stern}, year = {2005}, url = {http://www.gamesconference.org/digra2005/viewabstract.php?id=242}, tags = {design}, researchr = {https://researchr.org/publication/MateasS05%3A0}, cites = {0}, citedby = {0}, booktitle = {Digital Games Research Conference 2005, Changing Views: Worlds in Play, June 16-20, 2005, Vancouver, British Columbia, Canada}, }