Effect of Viewing Directions on Deep Reinforcement Learning in 3D Virtual Environment Minecraft

Taiju Matsui, Satoshi Oyama, Masahito Kurihara. Effect of Viewing Directions on Deep Reinforcement Learning in 3D Virtual Environment Minecraft. In Tim Miller, Nir Oren, Yuko Sakurai, Itsuki Noda, Bastin Tony Roy Savarimuthu, Tran Cao Son, editors, PRIMA 2018: Principles and Practice of Multi-Agent Systems - 21st International Conference, Tokyo, Japan, October 29 - November 2, 2018, Proceedings. Volume 11224 of Lecture Notes in Computer Science, pages 527-534, Springer, 2018. [doi]

@inproceedings{MatsuiOK18,
  title = {Effect of Viewing Directions on Deep Reinforcement Learning in 3D Virtual Environment Minecraft},
  author = {Taiju Matsui and Satoshi Oyama and Masahito Kurihara},
  year = {2018},
  doi = {10.1007/978-3-030-03098-8_38},
  url = {https://doi.org/10.1007/978-3-030-03098-8_38},
  researchr = {https://researchr.org/publication/MatsuiOK18},
  cites = {0},
  citedby = {0},
  pages = {527-534},
  booktitle = {PRIMA 2018: Principles and Practice of Multi-Agent Systems - 21st International Conference, Tokyo, Japan, October 29 - November 2, 2018, Proceedings},
  editor = {Tim Miller and Nir Oren and Yuko Sakurai and Itsuki Noda and Bastin Tony Roy Savarimuthu and Tran Cao Son},
  volume = {11224},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-030-03098-8},
}