Designing Authentic Cybersecurity Learning Experiences: Lessons from the Cybermatics Playable Case Study

Jason McDonald, Derek Hansen, Jonathan Balzotti, Johnson Tanner, Desiree Winters, Justin S. Giboney, Elizabeth Bonsignore. Designing Authentic Cybersecurity Learning Experiences: Lessons from the Cybermatics Playable Case Study. In Tung Bui, editor, 52nd Hawaii International Conference on System Sciences, HICSS 2019, Grand Wailea, Maui, Hawaii, USA, January 8-11, 2019. pages 1-10, ScholarSpace / AIS Electronic Library (AISeL), 2019. [doi]

@inproceedings{McDonaldHBTWGB19,
  title = {Designing Authentic Cybersecurity Learning Experiences: Lessons from the Cybermatics Playable Case Study},
  author = {Jason McDonald and Derek Hansen and Jonathan Balzotti and Johnson Tanner and Desiree Winters and Justin S. Giboney and Elizabeth Bonsignore},
  year = {2019},
  url = {http://hdl.handle.net/10125/59689},
  researchr = {https://researchr.org/publication/McDonaldHBTWGB19},
  cites = {0},
  citedby = {0},
  pages = {1-10},
  booktitle = {52nd Hawaii International Conference on System Sciences, HICSS 2019, Grand Wailea, Maui, Hawaii, USA, January 8-11, 2019},
  editor = {Tung Bui},
  publisher = {ScholarSpace / AIS Electronic Library (AISeL)},
}