Fast Decompression of Textures using Vector Quantisation and Wavelet Decomposition

Stephen J. McGlinchey. Fast Decompression of Textures using Vector Quantisation and Wavelet Decomposition. Int. J. Intell. Games & Simulation, 4(1):25-34, 2005. [doi]

@article{McGlinchey05,
  title = {Fast Decompression of Textures using Vector Quantisation and Wavelet Decomposition},
  author = {Stephen J. McGlinchey},
  year = {2005},
  url = {http://ijigs.scit.wlv.ac.uk/absijigs41#Fast},
  researchr = {https://researchr.org/publication/McGlinchey05},
  cites = {0},
  citedby = {0},
  journal = {Int. J. Intell. Games & Simulation},
  volume = {4},
  number = {1},
  pages = {25-34},
}