Stephen J. McGlinchey. Fast Decompression of Textures using Vector Quantisation and Wavelet Decomposition. Int. J. Intell. Games & Simulation, 4(1):25-34, 2005. [doi]
@article{McGlinchey05, title = {Fast Decompression of Textures using Vector Quantisation and Wavelet Decomposition}, author = {Stephen J. McGlinchey}, year = {2005}, url = {http://ijigs.scit.wlv.ac.uk/absijigs41#Fast}, researchr = {https://researchr.org/publication/McGlinchey05}, cites = {0}, citedby = {0}, journal = {Int. J. Intell. Games & Simulation}, volume = {4}, number = {1}, pages = {25-34}, }