An Enhanced Dead Reckoning Model for Physics-Aware Multiplayer Computer Games

Séamus McLoone, Patrick J. Walsh, Tomás E. Ward. An Enhanced Dead Reckoning Model for Physics-Aware Multiplayer Computer Games. In Azzedine Boukerche, Vinny Cahill, Abdulmotaleb El-Saddik, Georgios K. Theodoropoulos, Ray Walshe, editors, 16th IEEE/ACM International Symposium on Distributed Simulation and Real Time Applications, DS-RT 2012, Dublin, Ireland, October 25-27, 2012. pages 111-117, IEEE Computer Society, 2012. [doi]

@inproceedings{McLooneWW12,
  title = {An Enhanced Dead Reckoning Model for Physics-Aware Multiplayer Computer Games},
  author = {Séamus McLoone and Patrick J. Walsh and Tomás E. Ward},
  year = {2012},
  doi = {10.1109/DS-RT.2012.22},
  url = {http://doi.ieeecomputersociety.org/10.1109/DS-RT.2012.22},
  researchr = {https://researchr.org/publication/McLooneWW12},
  cites = {0},
  citedby = {0},
  pages = {111-117},
  booktitle = {16th IEEE/ACM International Symposium on Distributed Simulation and Real Time Applications, DS-RT 2012, Dublin, Ireland, October 25-27, 2012},
  editor = {Azzedine Boukerche and Vinny Cahill and Abdulmotaleb El-Saddik and Georgios K. Theodoropoulos and Ray Walshe},
  publisher = {IEEE Computer Society},
  isbn = {978-1-4673-2954-5},
}