Using the Roblox Video Game Engine for Creating Virtual tours and Learning about the Sculptural Heritage

Cecile Meier, José Luís Saorín, Alejandro Bonnet de León, Alberto Guerrero Cobos. Using the Roblox Video Game Engine for Creating Virtual tours and Learning about the Sculptural Heritage. iJET, 15(20):268-280, 2020. [doi]

@article{MeierSLC20,
  title = {Using the Roblox Video Game Engine for Creating Virtual tours and Learning about the Sculptural Heritage},
  author = {Cecile Meier and José Luís Saorín and Alejandro Bonnet de León and Alberto Guerrero Cobos},
  year = {2020},
  url = {https://www.online-journals.org/index.php/i-jet/article/view/16535},
  researchr = {https://researchr.org/publication/MeierSLC20},
  cites = {0},
  citedby = {0},
  journal = {iJET},
  volume = {15},
  number = {20},
  pages = {268-280},
}