Michael Meißner, Ulrich Hoffmann, Wolfgang Straßer. Enabling Calssification and Shading for 3D Texture Mapping Based Volume Rendering Using OpenGL and Extensions. In IEEE Visualization. pages 207-214, 1999.
@inproceedings{MeissnerHS99, title = {Enabling Calssification and Shading for 3D Texture Mapping Based Volume Rendering Using OpenGL and Extensions}, author = {Michael Meißner and Ulrich Hoffmann and Wolfgang Straßer}, year = {1999}, tags = {rule-based}, researchr = {https://researchr.org/publication/MeissnerHS99}, cites = {0}, citedby = {0}, pages = {207-214}, booktitle = {IEEE Visualization}, }