L. Hernandez Mengesha, Carl James-Reynolds. Interactive Evolutionary Generative Art. In Max Bramer, Miltos Petridis, editors, Research and Development in Intelligent Systems XXXIII - Incorporating Applications and Innovations in Intelligent Systems XXIV. Proceedings of AI-2016, The Thirty-Sixth SGAI International Conference on Innovative Techniques and Applications of Artificial Intelligence, Cambridge, UK, December 13-15, 2016. pages 377-382, Springer, 2016. [doi]
@inproceedings{MengeshaJ16, title = {Interactive Evolutionary Generative Art}, author = {L. Hernandez Mengesha and Carl James-Reynolds}, year = {2016}, doi = {10.1007/978-3-319-47175-4_28}, url = {https://doi.org/10.1007/978-3-319-47175-4_28}, researchr = {https://researchr.org/publication/MengeshaJ16}, cites = {0}, citedby = {0}, pages = {377-382}, booktitle = {Research and Development in Intelligent Systems XXXIII - Incorporating Applications and Innovations in Intelligent Systems XXIV. Proceedings of AI-2016, The Thirty-Sixth SGAI International Conference on Innovative Techniques and Applications of Artificial Intelligence, Cambridge, UK, December 13-15, 2016}, editor = {Max Bramer and Miltos Petridis}, publisher = {Springer}, isbn = {978-3-319-47175-4}, }