Slab-Based Raycasting: Exploiting GPU Computing for Volume Visualization

Jörg Mensmann, Timo Ropinski, Klaus Hinrichs. Slab-Based Raycasting: Exploiting GPU Computing for Volume Visualization. In Paul Richard, José Braz, editors, Computer Vision, Imaging and Computer Graphics. Theory and Applications - International Joint Conference, VISIGRAPP 2010, Angers, France, May 17-21, 2010. Revised Selected Papers. Volume 229 of Communications in Computer and Information Science, pages 246-259, Springer, 2010. [doi]

Authors

Jörg Mensmann

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Timo Ropinski

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Klaus Hinrichs

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