David Milam, Magy Seif El-Nasr. Analysis of level design 'push & pull' within 21 games. In Ian Horswill, Yusuf Pisan, editors, International Conference on the Foundations of Digital Games, FDG '10, Pacific Grove, CA, USA, June 19-21, 2010. pages 139-146, ACM, 2010. [doi]
@inproceedings{MilamE10, title = {Analysis of level design 'push & pull' within 21 games}, author = {David Milam and Magy Seif El-Nasr}, year = {2010}, doi = {10.1145/1822348.1822367}, url = {http://doi.acm.org/10.1145/1822348.1822367}, researchr = {https://researchr.org/publication/MilamE10}, cites = {0}, citedby = {0}, pages = {139-146}, booktitle = {International Conference on the Foundations of Digital Games, FDG '10, Pacific Grove, CA, USA, June 19-21, 2010}, editor = {Ian Horswill and Yusuf Pisan}, publisher = {ACM}, isbn = {978-1-60558-937-4}, }