Using wavelets to synthesize stochastic-based sounds for immersive virtual environments

Nadine E. Miner, Thomas P. Caudell. Using wavelets to synthesize stochastic-based sounds for immersive virtual environments. TAP, 2(4):521-528, 2005. [doi]

@article{MinerC05,
  title = {Using wavelets to synthesize stochastic-based sounds for immersive virtual environments},
  author = {Nadine E. Miner and Thomas P. Caudell},
  year = {2005},
  doi = {10.1145/1101530.1101552},
  url = {http://doi.acm.org/10.1145/1101530.1101552},
  tags = {rule-based, e-science, Meta-Environment},
  researchr = {https://researchr.org/publication/MinerC05},
  cites = {0},
  citedby = {0},
  journal = {TAP},
  volume = {2},
  number = {4},
  pages = {521-528},
}