How does it play better?: exploring user testing and biometric storyboards in games user research

Pejman Mirza-Babaei, Lennart E. Nacke, John Gregory, Nick Collins, Geraldine Fitzpatrick. How does it play better?: exploring user testing and biometric storyboards in games user research. In Wendy E. Mackay, Stephen A. Brewster, Susanne Bødker, editors, 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, CHI '13, Paris, France, April 27 - May 2, 2013. pages 1499-1508, ACM, 2013. [doi]

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