Intensifying Stress Perception Using Visual Effects in VR Games

Sebastian Misztal, Guillermo Carbonell, Lysann Zander, Jonas Schild. Intensifying Stress Perception Using Visual Effects in VR Games. In Georgios N. Yannakakis, Antonios Liapis, Penny Kyburz, Vanessa Volz, Foaad Khosmood, Phil Lopes, editors, FDG '20: International Conference on the Foundations of Digital Games, Bugibba, Malta, September 15-18, 2020. ACM, 2020. [doi]

@inproceedings{MisztalCZS20a,
  title = {Intensifying Stress Perception Using Visual Effects in VR Games},
  author = {Sebastian Misztal and Guillermo Carbonell and Lysann Zander and Jonas Schild},
  year = {2020},
  doi = {10.1145/3402942.3409781},
  url = {https://doi.org/10.1145/3402942.3409781},
  researchr = {https://researchr.org/publication/MisztalCZS20a},
  cites = {0},
  citedby = {0},
  booktitle = {FDG '20: International Conference on the Foundations of Digital Games, Bugibba, Malta, September 15-18, 2020},
  editor = {Georgios N. Yannakakis and Antonios Liapis and Penny Kyburz and Vanessa Volz and Foaad Khosmood and Phil Lopes},
  publisher = {ACM},
  isbn = {978-1-4503-8807-8},
}