Analysis of EEG Frequency Bands During Typical Mechanics of Platform-Videogames

Tania Mondéjar, Ramón Hervás, José Miguel Latorre, Iván González-Díaz, José Bravo. Analysis of EEG Frequency Bands During Typical Mechanics of Platform-Videogames. In Carmelo R. García, Pino Caballero-Gil, Mike Burmester, Alexis Quesada-Arencibia, editors, Ubiquitous Computing and Ambient Intelligence - 10th International Conference, UCAmI 2016, San Bartolomé de Tirajana, Gran Canaria, Spain, November 29 - December 2, 2016, Proceedings, Part I. Volume 10069 of Lecture Notes in Computer Science, pages 306-317, 2016. [doi]

@inproceedings{MondejarHLGB16,
  title = {Analysis of EEG Frequency Bands During Typical Mechanics of Platform-Videogames},
  author = {Tania Mondéjar and Ramón Hervás and José Miguel Latorre and Iván González-Díaz and José Bravo},
  year = {2016},
  doi = {10.1007/978-3-319-48746-5_32},
  url = {http://dx.doi.org/10.1007/978-3-319-48746-5_32},
  researchr = {https://researchr.org/publication/MondejarHLGB16},
  cites = {0},
  citedby = {0},
  pages = {306-317},
  booktitle = {Ubiquitous Computing and Ambient Intelligence - 10th International Conference, UCAmI 2016, San Bartolomé de Tirajana, Gran Canaria, Spain, November 29 - December 2, 2016, Proceedings, Part I},
  editor = {Carmelo R. García and Pino Caballero-Gil and Mike Burmester and Alexis Quesada-Arencibia},
  volume = {10069},
  series = {Lecture Notes in Computer Science},
  isbn = {978-3-319-48745-8},
}