Asymmetric Action Abstractions for Multi-Unit Control in Adversarial Real-Time Games

Rubens O. Moraes, Levi H. S. Lelis. Asymmetric Action Abstractions for Multi-Unit Control in Adversarial Real-Time Games. In Sheila A. McIlraith, Kilian Q. Weinberger, editors, Proceedings of the Thirty-Second AAAI Conference on Artificial Intelligence, New Orleans, Louisiana, USA, February 2-7, 2018. pages 876-883, AAAI Press, 2018. [doi]

@inproceedings{MoraesL18,
  title = {Asymmetric Action Abstractions for Multi-Unit Control in Adversarial Real-Time Games},
  author = {Rubens O. Moraes and Levi H. S. Lelis},
  year = {2018},
  url = {https://www.aaai.org/ocs/index.php/AAAI/AAAI18/paper/view/17346},
  researchr = {https://researchr.org/publication/MoraesL18},
  cites = {0},
  citedby = {0},
  pages = {876-883},
  booktitle = {Proceedings of the Thirty-Second AAAI Conference on Artificial Intelligence, New Orleans, Louisiana, USA, February 2-7, 2018},
  editor = {Sheila A. McIlraith and Kilian Q. Weinberger},
  publisher = {AAAI Press},
}