Learning Human Behavior from Observation for Gaming Applications

Christopher Lawrence Moriarty, Avelino J. Gonzalez. Learning Human Behavior from Observation for Gaming Applications. In H. Chad Lane, Hans W. Guesgen, editors, Proceedings of the Twenty-Second International Florida Artificial Intelligence Research Society Conference, May 19-21, 2009, Sanibel Island, Florida, USA. AAAI Press, 2009.

@inproceedings{MoriartyG09,
  title = {Learning Human Behavior from Observation for Gaming Applications},
  author = {Christopher Lawrence Moriarty and Avelino J. Gonzalez},
  year = {2009},
  researchr = {https://researchr.org/publication/MoriartyG09},
  cites = {0},
  citedby = {0},
  booktitle = {Proceedings of the Twenty-Second International Florida Artificial Intelligence Research Society Conference, May 19-21, 2009, Sanibel Island, Florida, USA},
  editor = {H. Chad Lane and Hans W. Guesgen},
  publisher = {AAAI Press},
  isbn = {978-1-57735-419-2},
}