Learning-Rate Adjusting Q-Learning for Two-Person Two-Action Symmetric Games

Koichi Moriyama. Learning-Rate Adjusting Q-Learning for Two-Person Two-Action Symmetric Games. In Anne HÃ¥kansson, Ngoc Thanh Nguyen, Ronald L. Hartung, Robert J. Howlett, Lakhmi C. Jain, editors, Agent and Multi-Agent Systems: Technologies and Applications, Third KES International Symposium, KES-AMSTA 2009, Uppsala, Sweden, June 3-5, 2009. Proceedings. Volume 5559 of Lecture Notes in Computer Science, pages 223-232, Springer, 2009. [doi]

@inproceedings{Moriyama09,
  title = {Learning-Rate Adjusting Q-Learning for Two-Person Two-Action Symmetric Games},
  author = {Koichi Moriyama},
  year = {2009},
  doi = {10.1007/978-3-642-01665-3_23},
  url = {http://dx.doi.org/10.1007/978-3-642-01665-3_23},
  researchr = {https://researchr.org/publication/Moriyama09},
  cites = {0},
  citedby = {0},
  pages = {223-232},
  booktitle = {Agent and Multi-Agent Systems: Technologies and Applications, Third KES International Symposium, KES-AMSTA 2009, Uppsala, Sweden, June 3-5, 2009. Proceedings},
  editor = {Anne HÃ¥kansson and Ngoc Thanh Nguyen and Ronald L. Hartung and Robert J. Howlett and Lakhmi C. Jain},
  volume = {5559},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-642-01664-6},
}