Generation of Virtual Reality Environment Based on 3D Scanned Indoor Physical Space

Satoshi Moro, Takashi Komuro. Generation of Virtual Reality Environment Based on 3D Scanned Indoor Physical Space. In George Bebis, Vassilis Athitsos, Tong Yan, Manfred Lau, Frederick Li, Conglei Shi, Xiaoru Yuan, Christos Mousas, Gerd Bruder, editors, Advances in Visual Computing - 16th International Symposium, ISVC 2021, Virtual Event, October 4-6, 2021, Proceedings, Part I. Volume 13017 of Lecture Notes in Computer Science, pages 492-503, Springer, 2021. [doi]

@inproceedings{MoroK21,
  title = {Generation of Virtual Reality Environment Based on 3D Scanned Indoor Physical Space},
  author = {Satoshi Moro and Takashi Komuro},
  year = {2021},
  doi = {10.1007/978-3-030-90439-5_39},
  url = {https://doi.org/10.1007/978-3-030-90439-5_39},
  researchr = {https://researchr.org/publication/MoroK21},
  cites = {0},
  citedby = {0},
  pages = {492-503},
  booktitle = {Advances in Visual Computing - 16th International Symposium, ISVC 2021, Virtual Event, October 4-6, 2021, Proceedings, Part I},
  editor = {George Bebis and Vassilis Athitsos and Tong Yan and Manfred Lau and Frederick Li and Conglei Shi and Xiaoru Yuan and Christos Mousas and Gerd Bruder},
  volume = {13017},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-030-90439-5},
}