Physics-based gaming: exploring touch vs. mid-air gesture input

Christiane Moser, Manfred Tscheligi. Physics-based gaming: exploring touch vs. mid-air gesture input. In Marina Umaschi Bers, Glenda Revelle, editors, Proceedings of the 14th International Conference on Interaction Design and Children, IDC '15, Medford, MA, USA, June 21-25, 2015. pages 291-294, ACM, 2015. [doi]

@inproceedings{MoserT15,
  title = {Physics-based gaming: exploring touch vs. mid-air gesture input},
  author = {Christiane Moser and Manfred Tscheligi},
  year = {2015},
  doi = {10.1145/2771839.2771899},
  url = {http://doi.acm.org/10.1145/2771839.2771899},
  researchr = {https://researchr.org/publication/MoserT15},
  cites = {0},
  citedby = {0},
  pages = {291-294},
  booktitle = {Proceedings of the 14th International Conference on Interaction Design and Children, IDC '15, Medford, MA, USA, June 21-25, 2015},
  editor = {Marina Umaschi Bers and Glenda Revelle},
  publisher = {ACM},
  isbn = {978-1-4503-3590-4},
}