The Fisher information game for optimal design of synchronization patterns in blind watermarking

Pierre Moulin, Aleksandar Ivanovic. The Fisher information game for optimal design of synchronization patterns in blind watermarking. In ICIP (3). pages 550-553, 2001. [doi]

@inproceedings{MoulinI01a,
  title = {The Fisher information game for optimal design of synchronization patterns in blind watermarking},
  author = {Pierre Moulin and Aleksandar Ivanovic},
  year = {2001},
  doi = {10.1109/ICIP.2001.958550},
  url = {http://dx.doi.org/10.1109/ICIP.2001.958550},
  tags = {synchronization, watermarking, design},
  researchr = {https://researchr.org/publication/MoulinI01a},
  cites = {0},
  citedby = {0},
  pages = {550-553},
  booktitle = {ICIP (3)},
}