Adaptive Audio Mixing for Enhancing Immersion in Augmented Reality Audio Games

Konstantinos Moustakas, Emmanouel Rovithis, Konstantinos Vogklis, Andreas Floros. Adaptive Audio Mixing for Enhancing Immersion in Augmented Reality Audio Games. In Khiet P. Truong, Dirk Heylen, Mary Czerwinski, Nadia Berthouze, Mohamed Chetouani, Mikio Nakano, editors, Companion Publication of the 2020 International Conference on Multimodal Interaction, ICMI Companion 2020, Virtual Event, The Netherlands, October, 2020. pages 220-227, ACM, 2020. [doi]

Authors

Konstantinos Moustakas

This author has not been identified. Look up 'Konstantinos Moustakas' in Google

Emmanouel Rovithis

This author has not been identified. Look up 'Emmanouel Rovithis' in Google

Konstantinos Vogklis

This author has not been identified. Look up 'Konstantinos Vogklis' in Google

Andreas Floros

This author has not been identified. Look up 'Andreas Floros' in Google