Game Networks

Pierfrancesco La Mura. Game Networks. In Craig Boutilier, Moisés Goldszmidt, editors, UAI 00: Proceedings of the 16th Conference in Uncertainty in Artificial Intelligence, Stanford University, Stanford, California, USA, June 30 - July 3, 2000. pages 335-342, Morgan Kaufmann, 2000. [doi]

@inproceedings{Mura00,
  title = {Game Networks},
  author = {Pierfrancesco La Mura},
  year = {2000},
  url = {http://rome.exp.sis.pitt.edu/UAI/Abstract.asp?articleID=40&proceedingID=16},
  researchr = {https://researchr.org/publication/Mura00},
  cites = {0},
  citedby = {0},
  pages = {335-342},
  booktitle = {UAI  00: Proceedings of the 16th Conference in Uncertainty in Artificial Intelligence, Stanford University, Stanford, California, USA, June 30 - July 3, 2000},
  editor = {Craig Boutilier and Moisés Goldszmidt},
  publisher = {Morgan Kaufmann},
  isbn = {1-55860-709-9},
}