Pierfrancesco La Mura. Game Networks. In Craig Boutilier, Moisés Goldszmidt, editors, UAI 00: Proceedings of the 16th Conference in Uncertainty in Artificial Intelligence, Stanford University, Stanford, California, USA, June 30 - July 3, 2000. pages 335-342, Morgan Kaufmann, 2000. [doi]
@inproceedings{Mura00, title = {Game Networks}, author = {Pierfrancesco La Mura}, year = {2000}, url = {http://rome.exp.sis.pitt.edu/UAI/Abstract.asp?articleID=40&proceedingID=16}, researchr = {https://researchr.org/publication/Mura00}, cites = {0}, citedby = {0}, pages = {335-342}, booktitle = {UAI 00: Proceedings of the 16th Conference in Uncertainty in Artificial Intelligence, Stanford University, Stanford, California, USA, June 30 - July 3, 2000}, editor = {Craig Boutilier and Moisés Goldszmidt}, publisher = {Morgan Kaufmann}, isbn = {1-55860-709-9}, }