Lennart E. Nacke, João P. Costa, Dennis L. Kappen, James Robb, Daniel Buckstein. Developing iconic and semi-iconic game controllers. In Lennart E. Nacke, T. C. Nicholas Graham, editors, Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play, Toronto, ON, Canada, October 19 - 22, 2014. pages 435-436, ACM, 2014. [doi]
@inproceedings{NackeCKRB14, title = {Developing iconic and semi-iconic game controllers}, author = {Lennart E. Nacke and João P. Costa and Dennis L. Kappen and James Robb and Daniel Buckstein}, year = {2014}, doi = {10.1145/2658537.2661327}, url = {http://doi.acm.org/10.1145/2658537.2661327}, researchr = {https://researchr.org/publication/NackeCKRB14}, cites = {0}, citedby = {0}, pages = {435-436}, booktitle = {Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play, Toronto, ON, Canada, October 19 - 22, 2014}, editor = {Lennart E. Nacke and T. C. Nicholas Graham}, publisher = {ACM}, isbn = {978-1-4503-3014-5}, }