Lennart Nacke, Craig A. Lindley. Flow and immersion in first-person shooters: measuring the player s gameplay experience. In Bill Kapralos, Michael Katchabaw, Jay Rajnovich, editors, Proceedings of the 2008 Conference on Future Play: Research, Play, Share, Future Play 2008, Toronto, Ontario, Canada, November 3-5, 2008. pages 81-88, ACM, 2008. [doi]
@inproceedings{NackeL08, title = {Flow and immersion in first-person shooters: measuring the player s gameplay experience}, author = {Lennart Nacke and Craig A. Lindley}, year = {2008}, doi = {10.1145/1496984.1496998}, url = {http://doi.acm.org/10.1145/1496984.1496998}, tags = {data-flow}, researchr = {https://researchr.org/publication/NackeL08}, cites = {0}, citedby = {0}, pages = {81-88}, booktitle = {Proceedings of the 2008 Conference on Future Play: Research, Play, Share, Future Play 2008, Toronto, Ontario, Canada, November 3-5, 2008}, editor = {Bill Kapralos and Michael Katchabaw and Jay Rajnovich}, publisher = {ACM}, isbn = {978-1-60558-218-4}, }