Analysis of Human Motion and Cognition Ability with Virtual Reality System - Basic Mechanism of Human Response

Kouki Nagamune, Keisuke Takata. Analysis of Human Motion and Cognition Ability with Virtual Reality System - Basic Mechanism of Human Response. In Margherita Antona, Constantine Stephanidis, editors, Universal Access in Human-Computer Interaction. Virtual, Augmented, and Intelligent Environments - 12th International Conference, UAHCI 2018, Held as Part of HCI International 2018, Las Vegas, NV, USA, July 15-20, 2018, Proceedings, Part II. Volume 10908 of Lecture Notes in Computer Science, pages 78-86, Springer, 2018. [doi]

@inproceedings{NagamuneT18,
  title = {Analysis of Human Motion and Cognition Ability with Virtual Reality System - Basic Mechanism of Human Response},
  author = {Kouki Nagamune and Keisuke Takata},
  year = {2018},
  doi = {10.1007/978-3-319-92052-8_7},
  url = {https://doi.org/10.1007/978-3-319-92052-8_7},
  researchr = {https://researchr.org/publication/NagamuneT18},
  cites = {0},
  citedby = {0},
  pages = {78-86},
  booktitle = {Universal Access in Human-Computer Interaction. Virtual, Augmented, and Intelligent Environments - 12th International Conference, UAHCI 2018, Held as Part of HCI International 2018, Las Vegas, NV, USA, July 15-20, 2018, Proceedings, Part II},
  editor = {Margherita Antona and Constantine Stephanidis},
  volume = {10908},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-319-92052-8},
}