Designing high-level decision making systems based on fuzzy if-then rules for a point-to-point car racing game

Tomoharu Nakashima, Seiya Fujii. Designing high-level decision making systems based on fuzzy if-then rules for a point-to-point car racing game. Soft Comput., 14(5):517-528, 2010. [doi]

@article{NakashimaF10,
  title = {Designing high-level decision making systems based on fuzzy if-then rules for a point-to-point car racing game},
  author = {Tomoharu Nakashima and Seiya Fujii},
  year = {2010},
  doi = {10.1007/s00500-009-0448-7},
  url = {http://dx.doi.org/10.1007/s00500-009-0448-7},
  tags = {rule-based, rules},
  researchr = {https://researchr.org/publication/NakashimaF10},
  cites = {0},
  citedby = {0},
  journal = {Soft Comput.},
  volume = {14},
  number = {5},
  pages = {517-528},
}