MazeVR: Immersion and Interaction Using Google Cardboard and Continuous Gesture Recognition on Smartwatches

Thamer Horbylon Nascimento, Deborah S. A. Fernandes, Gabriel da Silva Vieira, Juliana Paula Felix, Murillo Castro, Fabrízzio Alphonsus A. M. N. Soares. MazeVR: Immersion and Interaction Using Google Cardboard and Continuous Gesture Recognition on Smartwatches. In Jorge Posada, Aitor Moreno, Alberto Jaspe, Imanol Muñoz-Pandiella, Didier Stricker, Christophe Mouton, Ayat Mohammed, Ane Elizalde, editors, The 28th International ACM Conference on 3D Web Technology, Web3D 2023, San Sebastian, Spain, October 9-11, 2023. ACM, 2023. [doi]

@inproceedings{NascimentoFVFCS23,
  title = {MazeVR: Immersion and Interaction Using Google Cardboard and Continuous Gesture Recognition on Smartwatches},
  author = {Thamer Horbylon Nascimento and Deborah S. A. Fernandes and Gabriel da Silva Vieira and Juliana Paula Felix and Murillo Castro and Fabrízzio Alphonsus A. M. N. Soares},
  year = {2023},
  doi = {10.1145/3611314.3615912},
  url = {https://doi.org/10.1145/3611314.3615912},
  researchr = {https://researchr.org/publication/NascimentoFVFCS23},
  cites = {0},
  citedby = {0},
  booktitle = {The 28th International ACM Conference on 3D Web Technology, Web3D 2023, San Sebastian, Spain, October 9-11, 2023},
  editor = {Jorge Posada and Aitor Moreno and Alberto Jaspe and Imanol Muñoz-Pandiella and Didier Stricker and Christophe Mouton and Ayat Mohammed and Ane Elizalde},
  publisher = {ACM},
}