An sEMG-Controlled 3D Game for Rehabilitation Therapies: Real-Time Time Hand Gesture Recognition Using Deep Learning Techniques

Nadia Nasri, Sergio Orts-Escolano, Miguel Cazorla. An sEMG-Controlled 3D Game for Rehabilitation Therapies: Real-Time Time Hand Gesture Recognition Using Deep Learning Techniques. Sensors, 20(22):6451, 2020. [doi]

@article{NasriOC20,
  title = {An sEMG-Controlled 3D Game for Rehabilitation Therapies: Real-Time Time Hand Gesture Recognition Using Deep Learning Techniques},
  author = {Nadia Nasri and Sergio Orts-Escolano and Miguel Cazorla},
  year = {2020},
  doi = {10.3390/s20226451},
  url = {https://doi.org/10.3390/s20226451},
  researchr = {https://researchr.org/publication/NasriOC20},
  cites = {0},
  citedby = {0},
  journal = {Sensors},
  volume = {20},
  number = {22},
  pages = {6451},
}