Spiritual Art: Evoking the Numinous using a 3D Computer Game Engine

Chris L. Nelson. Spiritual Art: Evoking the Numinous using a 3D Computer Game Engine. In Douglas W. Cunningham, Gary W. Meyer, László Neumann, Alan Dunning, Raquel Paricio, editors, Computational Aesthetics 2007: Eurographics Workshop on Computational Aesthetics in Graphics, Visualization and Imaging, Banff, Alberta, Canada, June 20-22, 2007. pages 171-177, Eurographics Association, 2007. [doi]

@inproceedings{Nelson07:2,
  title = {Spiritual Art: Evoking the Numinous using a 3D Computer Game Engine},
  author = {Chris L. Nelson},
  year = {2007},
  url = {http://www.eg.org/EG/DL/WS/COMPAESTH/COMPAESTH07/171-177.pdf.abstract.pdf;internal&action=paperabstract.action},
  researchr = {https://researchr.org/publication/Nelson07%3A2},
  cites = {0},
  citedby = {0},
  pages = {171-177},
  booktitle = {Computational Aesthetics 2007: Eurographics Workshop on Computational Aesthetics in Graphics, Visualization and Imaging, Banff, Alberta, Canada, June 20-22, 2007},
  editor = {Douglas W. Cunningham and Gary W. Meyer and László Neumann and Alan Dunning and Raquel Paricio},
  publisher = {Eurographics Association},
  isbn = {978-3-905673-43-2},
}