Gamified Augmented Reality Training for An Assembly Task: A Study About User Engagement

Diep Nguyen, Gerrit Meixner. Gamified Augmented Reality Training for An Assembly Task: A Study About User Engagement. In Maria Ganzha, Leszek A. Maciaszek, Marcin Paprzycki, editors, Proceedings of the 2019 Federated Conference on Computer Science and Information Systems, FedCSIS 2019, Leipzig, Germany, September 1-4, 2019. pages 901-904, 2019. [doi]

@inproceedings{NguyenM19-1,
  title = {Gamified Augmented Reality Training for An Assembly Task: A Study About User Engagement},
  author = {Diep Nguyen and Gerrit Meixner},
  year = {2019},
  doi = {10.15439/2019F136},
  url = {https://doi.org/10.15439/2019F136},
  researchr = {https://researchr.org/publication/NguyenM19-1},
  cites = {0},
  citedby = {0},
  pages = {901-904},
  booktitle = {Proceedings of the 2019 Federated Conference on Computer Science and Information Systems, FedCSIS 2019, Leipzig, Germany, September 1-4, 2019},
  editor = {Maria Ganzha and Leszek A. Maciaszek and Marcin Paprzycki},
  isbn = {978-83-955416-0-5},
}