James Niehaus, Peter Weyhrauch. Towards an Architecture for Collaborative Human/AI Control of Interactive Characters. In Frank Dignum, editor, Agents for Games and Simulations II - Trends in Techniques, Concepts and Design [AGS 2010, The Second International Workshop on Agents for Games and Simulations, May 10, 2010, Toronto, Canada]. Volume 6525 of Lecture Notes in Computer Science, pages 67-75, Springer, 2010. [doi]
@inproceedings{NiehausW10, title = {Towards an Architecture for Collaborative Human/AI Control of Interactive Characters}, author = {James Niehaus and Peter Weyhrauch}, year = {2010}, doi = {10.1007/978-3-642-18181-8_5}, url = {http://dx.doi.org/10.1007/978-3-642-18181-8_5}, tags = {architecture}, researchr = {https://researchr.org/publication/NiehausW10}, cites = {0}, citedby = {0}, pages = {67-75}, booktitle = {Agents for Games and Simulations II - Trends in Techniques, Concepts and Design [AGS 2010, The Second International Workshop on Agents for Games and Simulations, May 10, 2010, Toronto, Canada]}, editor = {Frank Dignum}, volume = {6525}, series = {Lecture Notes in Computer Science}, publisher = {Springer}, isbn = {978-3-642-18180-1}, }