Anton Nijholt, Boris Reuderink, Danny Oude Bos. Turning Shortcomings into Challenges: Brain-Computer Interfaces for Games. In Anton Nijholt, Dennis Reidsma, Hendri Hondorp, editors, Intelligent Technologies for Interactive Entertainment, Third International Conference, INTETAIN 2009, Amsterdam, The Netherlands, June 22-24, 2009. Proceedings. Volume 9 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, pages 153-168, Springer, 2009. [doi]
@inproceedings{NijholtRB09, title = {Turning Shortcomings into Challenges: Brain-Computer Interfaces for Games}, author = {Anton Nijholt and Boris Reuderink and Danny Oude Bos}, year = {2009}, doi = {10.1007/978-3-642-02315-6_15}, url = {http://dx.doi.org/10.1007/978-3-642-02315-6_15}, researchr = {https://researchr.org/publication/NijholtRB09}, cites = {0}, citedby = {0}, pages = {153-168}, booktitle = {Intelligent Technologies for Interactive Entertainment, Third International Conference, INTETAIN 2009, Amsterdam, The Netherlands, June 22-24, 2009. Proceedings}, editor = {Anton Nijholt and Dennis Reidsma and Hendri Hondorp}, volume = {9}, series = {Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering}, publisher = {Springer}, isbn = {978-3-642-02314-9}, }