Application of physics engines in virtual worlds

Mark Norman, Tim Taylor. Application of physics engines in virtual worlds. In Robert F. Erbacher, Philip C. Chen, Matti Gröhn, Jonathan C. Roberts, Craig M. Wittenbrink, editors, Visualization and Data Analysis 2002, San Jose, CA, USA, January 19, 2002. Volume 4665 of SPIE Proceedings, pages 91-98, SPIE, 2002. [doi]

@inproceedings{NormanT02,
  title = {Application of physics engines in virtual worlds},
  author = {Mark Norman and Tim Taylor},
  year = {2002},
  doi = {10.1117/12.458775},
  url = {http://dx.doi.org/10.1117/12.458775},
  researchr = {https://researchr.org/publication/NormanT02},
  cites = {0},
  citedby = {0},
  pages = {91-98},
  booktitle = {Visualization and Data Analysis 2002, San Jose, CA, USA, January 19, 2002},
  editor = {Robert F. Erbacher and Philip C. Chen and Matti Gröhn and Jonathan C. Roberts and Craig M. Wittenbrink},
  volume = {4665},
  series = {SPIE Proceedings},
  publisher = {SPIE},
  isbn = {978-0-8194-4405-9},
}