Tutorial: Using Behavior Trees to Create Point-and-Click Games

Aline Normoyle. Tutorial: Using Behavior Trees to Create Point-and-Click Games. In Alessandro Canossa, Jesper Juul, Phil Lopes, Foaad Khosmood, Florence Smith Nicholls, Michael Cook 0001, Tom Cole, Seth Cooper, Arash Moradi Karkaj, Thomas Vase Schultz Volden, Bojan Endrovski, John Healy, Annakaisa Kultima, Rilla Khaled, Clara Fernández-Vara, editors, Proceedings of the 21st International Conference on the Foundations of Digital Games, FDG 2026, Copenhagen, Denmark, August 10-13, 2026. ACM, 2026. [doi]

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