Giorgio Maria Di Nunzio, Maria Maistro, Daniel Zilio. Gamification for Machine Learning: The Classification Game. In Frank Hopfgartner, Gabriella Kazai, Udo Kruschwitz, Michael Meder, editors, Proceedings of the Third International Workshop on Gamification for Information Retrieval co-located with 39th International ACM SIGIR Conference on Research and Development in Information Retrieval (SIGIR 2016), Pisa, Italy, July 21, 2016. Volume 1642 of CEUR Workshop Proceedings, pages 45-52, CEUR-WS.org, 2016. [doi]
@inproceedings{NunzioMZ16, title = {Gamification for Machine Learning: The Classification Game}, author = {Giorgio Maria Di Nunzio and Maria Maistro and Daniel Zilio}, year = {2016}, url = {http://ceur-ws.org/Vol-1642/paper7.pdf}, researchr = {https://researchr.org/publication/NunzioMZ16}, cites = {0}, citedby = {0}, pages = {45-52}, booktitle = {Proceedings of the Third International Workshop on Gamification for Information Retrieval co-located with 39th International ACM SIGIR Conference on Research and Development in Information Retrieval (SIGIR 2016), Pisa, Italy, July 21, 2016}, editor = {Frank Hopfgartner and Gabriella Kazai and Udo Kruschwitz and Michael Meder}, volume = {1642}, series = {CEUR Workshop Proceedings}, publisher = {CEUR-WS.org}, }