Tobias Nyström. Gamification of persuasive systems for sustainability. In 2017 Sustainable Internet and ICT for Sustainability, SustainIT 2017, Funchal, Portugal, December 6-7, 2017. pages 122-124, IEEE Computer Society, 2017. [doi]
@inproceedings{Nystrom17-0, title = {Gamification of persuasive systems for sustainability}, author = {Tobias Nyström}, year = {2017}, doi = {10.23919/SustainIT.2017.8379815}, url = {https://doi.org/10.23919/SustainIT.2017.8379815}, researchr = {https://researchr.org/publication/Nystrom17-0}, cites = {0}, citedby = {0}, pages = {122-124}, booktitle = {2017 Sustainable Internet and ICT for Sustainability, SustainIT 2017, Funchal, Portugal, December 6-7, 2017}, publisher = {IEEE Computer Society}, isbn = {978-3-901882-99-9}, }