Serious Games for Crowdsourced Design Innovation and Testing

Edward Oates. Serious Games for Crowdsourced Design Innovation and Testing. In Francesca de Rosa, Iza Marfisi-Schottman, Jannicke Baalsrud Hauge, Francesco Bellotti, Pierpaolo Dondio, Margarida Romero, editors, Games and Learning Alliance - 10th International Conference, GALA 2021, La Spezia, Italy, December 1-2, 2021, Proceedings. Volume 13134 of Lecture Notes in Computer Science, pages 265-270, Springer, 2021. [doi]

@inproceedings{Oates21,
  title = {Serious Games for Crowdsourced Design Innovation and Testing},
  author = {Edward Oates},
  year = {2021},
  doi = {10.1007/978-3-030-92182-8_27},
  url = {https://doi.org/10.1007/978-3-030-92182-8_27},
  researchr = {https://researchr.org/publication/Oates21},
  cites = {0},
  citedby = {0},
  pages = {265-270},
  booktitle = {Games and Learning Alliance - 10th International Conference, GALA 2021, La Spezia, Italy, December 1-2, 2021, Proceedings},
  editor = {Francesca de Rosa and Iza Marfisi-Schottman and Jannicke Baalsrud Hauge and Francesco Bellotti and Pierpaolo Dondio and Margarida Romero},
  volume = {13134},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-030-92182-8},
}