Agility in Serious Games Development with Distributed Teams: A Case Study

Manuel Oliveira, Heiko Duin. Agility in Serious Games Development with Distributed Teams: A Case Study. In Joaquim Filipe, José A. Moinhos Cordeiro, editors, Web Information Systems and Technologies, Third International Conference, WEBIST 2007, Barcelona, Spain, March 3-6, 2007, Revised Selected Papers. Volume 8 of Lecture Notes in Business Information Processing, pages 314-326, Springer, 2007. [doi]

@inproceedings{OliveiraD07:0,
  title = {Agility in Serious Games Development with Distributed Teams: A Case Study},
  author = {Manuel Oliveira and Heiko Duin},
  year = {2007},
  doi = {10.1007/978-3-540-68262-2_23},
  url = {http://dx.doi.org/10.1007/978-3-540-68262-2_23},
  tags = {case study},
  researchr = {https://researchr.org/publication/OliveiraD07%3A0},
  cites = {0},
  citedby = {0},
  pages = {314-326},
  booktitle = {Web Information Systems and Technologies, Third International Conference, WEBIST 2007, Barcelona, Spain, March 3-6, 2007, Revised Selected Papers},
  editor = {Joaquim Filipe and José A. Moinhos Cordeiro},
  volume = {8},
  series = {Lecture Notes in Business Information Processing},
  publisher = {Springer},
  isbn = {978-3-540-68257-8},
}