Curtis Onuczko, Duane Szafron, Jonathan Schaeffer, Maria Cutumisu, Jeff Siegel, Kevin Waugh, Allan Schumacher. Automatic Story Generation for Computer Role-Playing Games. In John E. Laird, Jonathan Schaeffer, editors, Proceedings of the Second Artificial Intelligence and Interactive Digital Entertainment Conference, June 20-23, 2006, Marina del Rey, California. pages 147-148, The AAAI Press, 2006.
@inproceedings{OnuczkoSSCSWS06, title = {Automatic Story Generation for Computer Role-Playing Games}, author = {Curtis Onuczko and Duane Szafron and Jonathan Schaeffer and Maria Cutumisu and Jeff Siegel and Kevin Waugh and Allan Schumacher}, year = {2006}, researchr = {https://researchr.org/publication/OnuczkoSSCSWS06}, cites = {0}, citedby = {0}, pages = {147-148}, booktitle = {Proceedings of the Second Artificial Intelligence and Interactive Digital Entertainment Conference, June 20-23, 2006, Marina del Rey, California}, editor = {John E. Laird and Jonathan Schaeffer}, publisher = {The AAAI Press}, isbn = {978-1-57735-235-8}, }