Modeling User Exploration and Boundary Testing in Digital Learning Games

V. Elizabeth Owen, Gabriella Anton, Ryan Baker. Modeling User Exploration and Boundary Testing in Digital Learning Games. In Julita Vassileva, James Blustein, Lora Aroyo, Sidney K. D'Mello, editors, Proceedings of the 2016 Conference on User Modeling Adaptation and Personalization, UMAP 2016, Halifax, NS, Canada, July 13 - 17, 2016. pages 301-302, ACM, 2016. [doi]

@inproceedings{OwenAB16,
  title = {Modeling User Exploration and Boundary Testing in Digital Learning Games},
  author = {V. Elizabeth Owen and Gabriella Anton and Ryan Baker},
  year = {2016},
  doi = {10.1145/2930238.2930271},
  url = {http://doi.acm.org/10.1145/2930238.2930271},
  researchr = {https://researchr.org/publication/OwenAB16},
  cites = {0},
  citedby = {0},
  pages = {301-302},
  booktitle = {Proceedings of the 2016 Conference on User Modeling Adaptation and Personalization, UMAP 2016, Halifax, NS, Canada, July 13 - 17, 2016},
  editor = {Julita Vassileva and James Blustein and Lora Aroyo and Sidney K. D'Mello},
  publisher = {ACM},
  isbn = {978-1-4503-4368-8},
}