Janne Paavilainen. Defining playability of games: functionality, usability, and gameplay. In Markku Turunen, editor, Proceedings of the 23rd Academic Mindtrek Conference, Mindtrek 2020, Tampere, Finland, January 29-30, 2020. pages 55-64, ACM, 2020. [doi]
@inproceedings{Paavilainen20, title = {Defining playability of games: functionality, usability, and gameplay}, author = {Janne Paavilainen}, year = {2020}, doi = {10.1145/3377290.3377309}, url = {https://doi.org/10.1145/3377290.3377309}, researchr = {https://researchr.org/publication/Paavilainen20}, cites = {0}, citedby = {0}, pages = {55-64}, booktitle = {Proceedings of the 23rd Academic Mindtrek Conference, Mindtrek 2020, Tampere, Finland, January 29-30, 2020}, editor = {Markku Turunen}, publisher = {ACM}, isbn = {978-1-4503-7774-4}, }