Refinement based on longest-edge and self-similar four-triangle partitions

Miguel A. Padron, José P. Suárez, Angel Plaza. Refinement based on longest-edge and self-similar four-triangle partitions. Mathematics and Computers in Simulation, 75(5-6):251-262, 2007. [doi]

@article{PadronSP07,
  title = {Refinement based on longest-edge and self-similar four-triangle partitions},
  author = {Miguel A. Padron and José P. Suárez and Angel Plaza},
  year = {2007},
  doi = {10.1016/j.matcom.2006.12.010},
  url = {http://dx.doi.org/10.1016/j.matcom.2006.12.010},
  tags = {rule-based, refinement, partitioning},
  researchr = {https://researchr.org/publication/PadronSP07},
  cites = {0},
  citedby = {0},
  journal = {Mathematics and Computers in Simulation},
  volume = {75},
  number = {5-6},
  pages = {251-262},
}