Towards tangibility in gameplay: building a tangible affective interface for a computer game

Ana Paiva, Rui Prada, Ricardo Chaves, Marco Vala, Adrian Bullock, Gerd Andersson, Kristina Höök. Towards tangibility in gameplay: building a tangible affective interface for a computer game. In Sharon L. Oviatt, Trevor Darrell, Mark T. Maybury, Wolfgang Wahlster, editors, Proceedings of the 5th International Conference on Multimodal Interfaces, ICMI 2003, Vancouver, British Columbia, Canada, November 5-7, 2003. pages 60-67, ACM, 2003. [doi]

@inproceedings{PaivaPCVBAH03,
  title = {Towards tangibility in gameplay: building a tangible affective interface for a computer game},
  author = {Ana Paiva and Rui Prada and Ricardo Chaves and Marco Vala and Adrian Bullock and Gerd Andersson and Kristina Höök},
  year = {2003},
  doi = {10.1145/958432.958446},
  url = {http://doi.acm.org/10.1145/958432.958446},
  researchr = {https://researchr.org/publication/PaivaPCVBAH03},
  cites = {0},
  citedby = {0},
  pages = {60-67},
  booktitle = {Proceedings of the 5th International Conference on Multimodal Interfaces, ICMI 2003,  Vancouver, British Columbia, Canada, November 5-7, 2003},
  editor = {Sharon L. Oviatt and Trevor Darrell and Mark T. Maybury and Wolfgang Wahlster},
  publisher = {ACM},
  isbn = {1-58113-621-8},
}