Daniele Palossi, Federico Tombari, Samuele Salti, Martino Ruggiero, Luigi di Stefano, Luca Benini. GPU-SHOT: Parallel Optimization for Real-Time 3D Local Description. In IEEE Conference on Computer Vision and Pattern Recognition, CVPR Workshops 2013, Portland, OR, USA, June 23-28, 2013. pages 584-591, IEEE, 2013. [doi]
@inproceedings{PalossiTSRSB13, title = {GPU-SHOT: Parallel Optimization for Real-Time 3D Local Description}, author = {Daniele Palossi and Federico Tombari and Samuele Salti and Martino Ruggiero and Luigi di Stefano and Luca Benini}, year = {2013}, doi = {10.1109/CVPRW.2013.88}, url = {http://dx.doi.org/10.1109/CVPRW.2013.88}, researchr = {https://researchr.org/publication/PalossiTSRSB13}, cites = {0}, citedby = {0}, pages = {584-591}, booktitle = {IEEE Conference on Computer Vision and Pattern Recognition, CVPR Workshops 2013, Portland, OR, USA, June 23-28, 2013}, publisher = {IEEE}, }