GPU-SHOT: Parallel Optimization for Real-Time 3D Local Description

Daniele Palossi, Federico Tombari, Samuele Salti, Martino Ruggiero, Luigi di Stefano, Luca Benini. GPU-SHOT: Parallel Optimization for Real-Time 3D Local Description. In IEEE Conference on Computer Vision and Pattern Recognition, CVPR Workshops 2013, Portland, OR, USA, June 23-28, 2013. pages 584-591, IEEE, 2013. [doi]

@inproceedings{PalossiTSRSB13,
  title = {GPU-SHOT: Parallel Optimization for Real-Time 3D Local Description},
  author = {Daniele Palossi and Federico Tombari and Samuele Salti and Martino Ruggiero and Luigi di Stefano and Luca Benini},
  year = {2013},
  doi = {10.1109/CVPRW.2013.88},
  url = {http://dx.doi.org/10.1109/CVPRW.2013.88},
  researchr = {https://researchr.org/publication/PalossiTSRSB13},
  cites = {0},
  citedby = {0},
  pages = {584-591},
  booktitle = {IEEE Conference on Computer Vision and Pattern Recognition, CVPR Workshops 2013, Portland, OR, USA, June 23-28, 2013},
  publisher = {IEEE},
}