Training Neural Networks to Play Backgammon Variants Using Reinforcement Learning

Nikolaos Papahristou, Ioannis Refanidis. Training Neural Networks to Play Backgammon Variants Using Reinforcement Learning. In Cecilia Di Chio, Stefano Cagnoni, Carlos Cotta, Marc Ebner, Anikó Ekárt, Anna Esparcia-Alcázar, Juan Julián Merelo Guervós, Ferrante Neri, Mike Preuss, Hendrik Richter, Julian Togelius, Georgios N. Yannakakis, editors, Applications of Evolutionary Computation - EvoApplications 2011: EvoCOMPLEX, EvoGAMES, EvoIASP, EvoINTELLIGENCE, EvoNUM, and EvoSTOC, Torino, Italy, April 27-29, 2011, Proceedings, Part I. Volume 6624 of Lecture Notes in Computer Science, pages 113-122, Springer, 2011. [doi]

@inproceedings{PapahristouR11,
  title = {Training Neural Networks to Play Backgammon Variants Using Reinforcement Learning},
  author = {Nikolaos Papahristou and Ioannis Refanidis},
  year = {2011},
  doi = {10.1007/978-3-642-20525-5_12},
  url = {http://dx.doi.org/10.1007/978-3-642-20525-5_12},
  researchr = {https://researchr.org/publication/PapahristouR11},
  cites = {0},
  citedby = {0},
  pages = {113-122},
  booktitle = {Applications of Evolutionary Computation - EvoApplications 2011: EvoCOMPLEX, EvoGAMES, EvoIASP, EvoINTELLIGENCE, EvoNUM, and EvoSTOC, Torino, Italy, April 27-29, 2011, Proceedings, Part I},
  editor = {Cecilia Di Chio and Stefano Cagnoni and Carlos Cotta and Marc Ebner and Anikó Ekárt and Anna Esparcia-Alcázar and Juan Julián Merelo Guervós and Ferrante Neri and Mike Preuss and Hendrik Richter and Julian Togelius and Georgios N. Yannakakis},
  volume = {6624},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-642-20524-8},
}