Integrating Game-based Learning in Distance Learning platforms: The case of "Ancient Theater of Philippi" tool

Georgios Pappas, Antonis Petrides, Vayos Liapis, Joshua Siegel. Integrating Game-based Learning in Distance Learning platforms: The case of "Ancient Theater of Philippi" tool. In 2022 International Conference on Interactive Media, Smart Systems and Emerging Technologies (IMET), Limassol, Cyprus, October 4-7, 2022. pages 1-2, IEEE, 2022. [doi]

@inproceedings{PappasPLS22,
  title = {Integrating Game-based Learning in Distance Learning platforms: The case of "Ancient Theater of Philippi" tool},
  author = {Georgios Pappas and Antonis Petrides and Vayos Liapis and Joshua Siegel},
  year = {2022},
  doi = {10.1109/IMET54801.2022.9929648},
  url = {https://doi.org/10.1109/IMET54801.2022.9929648},
  researchr = {https://researchr.org/publication/PappasPLS22},
  cites = {0},
  citedby = {0},
  pages = {1-2},
  booktitle = {2022 International Conference on Interactive Media, Smart Systems and Emerging Technologies (IMET), Limassol, Cyprus, October 4-7, 2022},
  publisher = {IEEE},
  isbn = {978-1-6654-7016-2},
}