Distributed Rendering for Video Games via Object Streaming

Giacomo Parolini, Dario Maggiorini, Davide Gadia, Laura Anna Ripamonti. Distributed Rendering for Video Games via Object Streaming. In 42nd IEEE International Conference on Distributed Computing Systems, ICDCS Workshops, Bologna, Italy, July 10, 2022. pages 209-214, IEEE, 2022. [doi]

@inproceedings{ParoliniMGR22,
  title = {Distributed Rendering for Video Games via Object Streaming},
  author = {Giacomo Parolini and Dario Maggiorini and Davide Gadia and Laura Anna Ripamonti},
  year = {2022},
  doi = {10.1109/ICDCSW56584.2022.00047},
  url = {https://doi.org/10.1109/ICDCSW56584.2022.00047},
  researchr = {https://researchr.org/publication/ParoliniMGR22},
  cites = {0},
  citedby = {0},
  pages = {209-214},
  booktitle = {42nd IEEE International Conference on Distributed Computing Systems, ICDCS Workshops, Bologna, Italy, July 10, 2022},
  publisher = {IEEE},
  isbn = {978-1-6654-8879-2},
}