The Diasporic Game Community: Trans-Ludic Cultures and Latitudinal Research Across Multiple Games and Virtual Worlds

Celia Pearce, Artemesia. The Diasporic Game Community: Trans-Ludic Cultures and Latitudinal Research Across Multiple Games and Virtual Worlds. In William Sims Bainbridge, editor, Online Worlds: Convergence of the Real and the Virtual. Human-Computer Interaction Series, pages 43-56, Springer, 2010. [doi]

@incollection{PearceA10,
  title = {The Diasporic Game Community: Trans-Ludic Cultures and Latitudinal Research Across Multiple Games and Virtual Worlds},
  author = {Celia Pearce and Artemesia},
  year = {2010},
  doi = {10.1007/978-1-84882-825-4_4},
  url = {http://dx.doi.org/10.1007/978-1-84882-825-4_4},
  researchr = {https://researchr.org/publication/PearceA10},
  cites = {0},
  citedby = {0},
  pages = {43-56},
  booktitle = {Online Worlds: Convergence of the Real and the Virtual},
  editor = {William Sims Bainbridge},
  series = {Human-Computer Interaction Series},
  publisher = {Springer},
  isbn = {978-1-84882-824-7},
}